Post by :: Pandie :: on May 24, 2009 17:31:34 GMT -5
General Stats
Tag:
Name:
Player:
Type/Race:
Guild/Group Affiliations: (DayBreak, NightWorld, Nightworld/Daybreak)
Nature:
Demeanor:
Clan:
Sire:
Generation:
Residence/Haven:
Concept:
Age:
Apparent Age:
Date of Birth:
Date of Embrace:
Regnant:
Sex:
Status:
Beast to Call:
Powers:
Attributes:
Flaws:
Weapons:
Humanity:
Willpower:
Blood Pool:
Weakness:
--Character Descriptors--
Hair Colour:
Eye Colour:
Complexion:
Height:
Weight:
Ethnicity/Nationality:
1-10: Beginner, 11-20: Moderate, 21-30: Exceptional, 31-40: Expert, 41-50: Master (10* in total to start off, this will go up by 10 for every month you are in chat)
1. Physical
Strength: (Automatic 50 for Alphas and Masters approved by Mods)
Dexterity:
Stamina:
2. Social
Charisma:
Manipulation:
Appearance:
3. Mental
Perception:
Intelligence:
Wits:
4. Abilities / Talents
Alertness: (Automatic 50 for: Master Vampires and Lycans approved by Mods)
Artistic Expression:
Athletics:
Brawl:
Dodge:
Empathy:
Expression:
Intimidation:
Leadership: (Automatically 50 for Royalty)
Streetwise:
Subterfuge:
5.Secondary Talents
Deception:
Diplomacy:
Fortune Telling:
Haggling:
Interrogation:
Intrigue:
Masquerade:
Seduction:
Sense:
Sense Deception:
Style:
Swimming:
Throwing:
6. Skills
Etiquette:
Music:
Repair:
Security: (Automatically 50 for guards)
Stealth:
Survival:
Archery:
Artillery:
Blacksmith:
Boat Handling:
Brewing/Distilling:
Camouflage:
Carpentry:
Disguise:
Escapology:
Falconry:
Fast-Draw:
Fast-Talk:
First Aid:
Fishing:
Forgery:
Gambling:
Herbalism:
Hunting:
Hypnotism:
Journalism:
Lock Picking:
Pickpocket:
Singing:
Skiing:
Torture:
Tracking:
Traps:
8. Knowledges
Medicine:
Occult:
Alchemy:
Area Knowledge: (Automatic 50 for All members whom joined during the FIRST month of Grand Opening)
Biology:
Camarilla Lore:
City Secrets: (Automatic 50 for Royalty)
Clan Knowledge:
Faerie Lore:
Kindred Lore:
Literature:
Lupine Lore:
Mage Lore:
Spirit Lore:
Theology:
Wyrm Lore:
Virtues
Conscience/Conviction:
Self-Control/Instinct:
Courage:
Tag:
Name:
Player:
Type/Race:
Guild/Group Affiliations: (DayBreak, NightWorld, Nightworld/Daybreak)
Nature:
Demeanor:
Clan:
Sire:
Generation:
Residence/Haven:
Concept:
Age:
Apparent Age:
Date of Birth:
Date of Embrace:
Regnant:
Sex:
Status:
Beast to Call:
Powers:
Attributes:
Flaws:
Weapons:
Humanity:
Willpower:
Blood Pool:
Weakness:
--Character Descriptors--
Hair Colour:
Eye Colour:
Complexion:
Height:
Weight:
Ethnicity/Nationality:
1-10: Beginner, 11-20: Moderate, 21-30: Exceptional, 31-40: Expert, 41-50: Master (10* in total to start off, this will go up by 10 for every month you are in chat)
1. Physical
Strength: (Automatic 50 for Alphas and Masters approved by Mods)
Dexterity:
Stamina:
2. Social
Charisma:
Manipulation:
Appearance:
3. Mental
Perception:
Intelligence:
Wits:
4. Abilities / Talents
Alertness: (Automatic 50 for: Master Vampires and Lycans approved by Mods)
Artistic Expression:
Athletics:
Brawl:
Dodge:
Empathy:
Expression:
Intimidation:
Leadership: (Automatically 50 for Royalty)
Streetwise:
Subterfuge:
5.Secondary Talents
Deception:
Diplomacy:
Fortune Telling:
Haggling:
Interrogation:
Intrigue:
Masquerade:
Seduction:
Sense:
Sense Deception:
Style:
Swimming:
Throwing:
6. Skills
Etiquette:
Music:
Repair:
Security: (Automatically 50 for guards)
Stealth:
Survival:
Archery:
Artillery:
Blacksmith:
Boat Handling:
Brewing/Distilling:
Camouflage:
Carpentry:
Disguise:
Escapology:
Falconry:
Fast-Draw:
Fast-Talk:
First Aid:
Fishing:
Forgery:
Gambling:
Herbalism:
Hunting:
Hypnotism:
Journalism:
Lock Picking:
Pickpocket:
Singing:
Skiing:
Torture:
Tracking:
Traps:
8. Knowledges
Medicine:
Occult:
Alchemy:
Area Knowledge: (Automatic 50 for All members whom joined during the FIRST month of Grand Opening)
Biology:
Camarilla Lore:
City Secrets: (Automatic 50 for Royalty)
Clan Knowledge:
Faerie Lore:
Kindred Lore:
Literature:
Lupine Lore:
Mage Lore:
Spirit Lore:
Theology:
Wyrm Lore:
Virtues
Conscience/Conviction:
Self-Control/Instinct:
Courage: