Almida
Ooc
HRTs Problem Solver
Angelic Frost Fae
Posts: 19
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Post by Almida on Jun 11, 2009 11:22:23 GMT -5
So here's Alyna's CS so you know what she's like, it is an old CS and probably needs something of a good update, but she'll be the one to do trading with whoever needs it etc.. Alyna Helvit'tar CS linkapologies as I only have it in D&D format and not set for boards out of D&D subrealm... sorry Almi
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Post by :: Pandie :: on Jun 11, 2009 11:28:58 GMT -5
I checked out the link. It's a little complicated looking, so basics are below for anyone, like me, who just don't understand those CS styles.
Information: Race - Drow Palor - Midnight Black, shimmery Hair - Silver/White Eyes - Lavander (red when in bad mood)(now blind and kinda silvery clear) Deity - Lolth Age - 77 Height - 4'5 Weight - 80lbs ish
Natural Abilities: Base Speed - 30' (Natural Ability) Listen - +2 (Natural Ability) Search - +2 (Natural Ability) Spot - +2 (Natural Ability) Intelligence - +2 (Natural Ability) Charisma - -2 (Natural Ability)
Spell-like abilities: Dancing Lights 1/day Darkness 1/day Faerie Fire 1/day
Racial Features: Darkvision 120' Martial Weapon Proficiency - Shortsword/Rapier/Crossbow/handbow/longbow Magic Sleep Immunity Enchantments Resist Secret Door Sense Light Blindness
Languages: Drow Common Sylvan Orc
History Alyna was born the daughter of Jarton Desplyl, a slave torturer by trade and Xullra Desplyl (Victors of the Blade). Her father raised her in teachings of tortures, her mother raising her to look down upon men, following the guidance of the Spider Goddess herself.
Moving through the years she would follow in her father footsteps, learning all she could from him while under training with weapons form her mother, learning the ways of a fighter, bringing honour to her family name. By sword and arrow she would fight strong against her enemies, friends were a weakness, people are her and in her life were a weakness, she did not need anyone.
Eventually leaving her home she would begin a new journey, staying below ground, only going above when she scented Humans or Elves, a chance to practice the skills with her blade, skills of torture upon capturing her enemy. The only time in her life she felt joy was that of hearing others screams, the sweet music ringing in her ears, the scent of the Elven and Human blood mixing within the darkness.
Settling within another underground home far from where she was born she would allow herself to marry (or rather the Drow form of taking a mate) for the sake of breeding a child to worship Lloth. She would find her mate, breed the child intended and slay her mate in cold blood, leaving the child to be raised by its fathers parents she would make a home with them, unknown to them who killed their child. When the child became age to leave home, after learning its teachings, she would let it run free into the world, making its way through life.
Continuing with her own little pets, Humans and Elves. With her Human slave dieing on her, an accident of sorts, seriously, you cannot always remember to put the antidote to the poison in the food, these mistakes do happen, that and he was not really worth the hassle of feeding either, she had really grown bored of him as it were.
Now she would start a new journey, hearing of this place Chel'el d'Oloth, she would begin to seek it out, make her way there and apprentice with the torturer there until she could find a place within the guards, something where she could watch and learn the traits of others, practice her combat more and more.
Eventually Alyna would turn and leave Chel'el d'oloth and move back into the world, seeking the worlds above to learn of them. Though she took no home any longer, seeking herself as one to travel until she found the right palce in which to settle. So the new adventure begins...
A chance meeting with the father of her deceased mate, word having reachd his ears of what Alyna had done and how she had dishonoured the name Helvit'tar. Kalanimar challenges Alyna in revenge of his son, many long years later. Alyna accepts the battle, through a hard fight she endures much pain from the brutal warrior until he combat casts, knowing magic to defend is not within her. Casting a double spell of Holy and Blinding Light he shields himself while the spell eats away at Alyna, drawing that beautiful lavender colour from her eyes and casting her into permenant darkness, blinding her forever. Now to be a disgrace amngst the Drow it is time for her to seek a home, settle somewhere and perhaps choose a life of solitude. Who knows what the future holds for her...
Goals A lifes hunt on Giacomo... Does that count?
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Almida
Ooc
HRTs Problem Solver
Angelic Frost Fae
Posts: 19
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Post by Almida on Jun 11, 2009 12:02:30 GMT -5
And the rest of the information to help out too: All highlighted in yellow are not applicable now she's been blinded. all in pink can be up for debate
Character Name: Alyna Helvit'tar Player: Almida Class: Fighter/Ranger Level: 11 (6 fighter / 5 ranger) Race: Drow Alignment: Chaotic Neutral
Skills:
Appraise N/A Balance Bluff Climb Concentration Craft (bowmaking) N/A Craft (leatherworking) N/A Craft (Torturer) N/A Decipher Script N/A Diplomacy Disable Device N/A Disguise Escape Artist Gather Information Handle Animal Heal Hide N/A - up for debate Intimidate Jump Knowledge (arcana) Knowledge (architecture) Knowledge (dungoneering) Knowledge (geography) Knowledge (history) Knowledge (local) Knowledge (nature) Knowledge (nobility and royalties) Knowledge (religion) Knowledge (the planes) Listen Move Silently Open Lock N/A Perform Profession (slaver) Ride Search N/A Sense Motive Sleight of Hand N/A Speak Language Spellcraft Spot N/A Survival Swim Tumble Use Magic Device N/A Use Rope N/A
Weaponry:
Mithril Shortsword of defending and mighty cleaving +2 Silver shortswrod Darkwood shortbow
Feats:
Agile Combat-Reflexes Improved Two-Weapon Fighting Point Blank Shot Armour Proficiency (heavy) Armour Proficiency (medium) Armour Proficiency (light) Martial Weapon Proficiency Shield Proficiency Simple Weapon Proficiency Tower Shield Proficiency Track N/A - debatable Two-Weapon Fighting Endurance Dodge Weapon Finesse Quick Draw Mounted Combat
Ranger Abilities:
Style (Two Weapon Combat) 2nd Favored enemy Animal companion Combaty style Track (again up for debate) 1st favored enemy Wild empathy
Elven abilitie:
Immunity to sleep +2 save bonus Vs enchantment spells Low-light vision Proficient with longsword, rapier proficient with most bows
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Post by :: Pandie :: on Jun 11, 2009 14:03:45 GMT -5
Alyna Helvit'tar approved and issued to DayBreak. Welcome to Tranquility, m'dear.
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